My previous post shows the majority of things I've tried. Here is an example of the event viewer log (level = information) for what is reoccurring:įile System Filter 'BEDaisy' (Version 10.0, 2019-11-15T07:57:13.000000000Z) unloaded successfully.įile System Filter 'EasyAntiCheatSys' (Version 6.1, 2019-12-09T07:36:21.000000000Z) unloaded successfully. Nowadays, the thing you mentioned, the filter manager (FLTMGR) has its own (legacy) driver at the top and on the bottom of the device stack, and it lets you register a callback function that everytime an IRP gets caughted, you'll get a chance to handle it. I thought I fixed it by adding exclusions to the anti-cheat and game folders, but this only lasted a day it seems. That way it would get the chance to filter IRPs. I also want to put emphasis that it isn't just Battleye, it is Easy-Anti-Cheat too. This service also exists in Windows 7, 8, Vista and XP. I've been in the event viewer and have noticed every crash has happened at the same minute the corresponding anti-cheat for that game "unloads". My games keep crashing to desktop without error.
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